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But in the entire spell description there is absolutely no mention of the word "Geomancer", which is what makes it work. Just because you made the spell requirement two points in Necro doesn't justify calling it a Necro spell at all. In effect, Bone Cage is really a Geomancer spell through and through, not a Necro spell, because the added physical armor depends ONLY on Geo, which is the most important factor here. I fail to see the upside of having descriptions that are so cryptic and sometimes plain wrong! here you have a spell that requires points in one magic category to simply activate it, while the actual spell performance depends on a completely different magic category (which makes little sense, and is not mentioned in the tooltip at all!), while the spell description incorrectly states that it depends on a totally different attribute altogether. I can't possibly keep an encyclopedic knowledge of the game mechanics and all the stat dependencies, especially those that don't make logical sense and are hidden from me - e.g. This is too difficult to keep track of, especially for someone like me who plays the game only once in a while. I realized that after I made this post.Īnd this is one of my biggest frustrations with this game - the misleading, confusing descriptions, and in this case outright lying to the player. Kalrakh, you are correct about the Geomancer dependency.